![]() By now, I know at least 6 players that haven’t gotten their desired weapon after 1000+ runs. I ran the arena 251 times (~200 flawless runs) since its launch and because of that, I had way better drop chances than you will ever have with these polluted loot tables. I still don’t have a Sharpened Maul or a Sharpened Bow. It’s nice to have, but as a DD, I will rarely use it. I still don’t have a single Inferno Staff, I did get, however, a Precise Resto Staff (a Powered one would’ve been even better, but I consider both perfectly viable). I ran vMA another 50 times, making it 251 runs in total. When I heard the news of ZOS increasing the weapon drop chance in the last chest to 100%, I decided to give ESO another try. With DB launch, I ran vMA once, and got a ring in the end, which is what made me quit the game and transfer part of my guild to Black Desert. However, the undesirable traits are still there.Īfter Orsinium, I ran the arena exactly 200 times with leaderboard rewards every week and, even though the traits of what I got were good (greatswords, daggers, 1h swords, maces everything I don’t need), I never got a single of the four weapons I wanted: Sharpened Inferno, Sharpened Maul, Sharpened Bow, Precise Resto. This was “fixed” now by guaranteeing a vMA weapon after every run. With DB, ZOS nuked the loot tables by polluting them with many undesirable traits, making it nearly impossible (even in 1000+ runs) to get the weapon of your desire. So if you ask yourself how those people got their Sharpened Infernos, there is an easy answer: They all ran it before DB (and before TG)! Two of these traits (Sharpened and Precise) can be considered the best traits for any weapon (Precise > Defending > Sharpened for a Restoration Staff). While there was indeed a significantly worse drop chance in the last chest, which didn’t guarantee a vMA weapon as it does today, if you would get a weapon, it was Sharpened, Precise or Defending. As a result, the leaderboard was relatively empty and required significantly less skill to get on it. Another factor was that before Thieves Guild there was no round saving option for vMA, so less people were able to practice the tougher rounds. If you started playing and/or running Veteran Maelstrom Arena after Dark Brotherhood launch, there is something you should know: From the launch of Orsinium to the launch of Dark Brotherhood, there were only 3 traits in vMA: Sharpened, Precise, Defending. When traveling through Tamriel, you can’t help but notice many players with shiny Maelstrom weapons. ![]()
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